Oculus Quest

Oculus Quest support is in progress. Currently, you can only use it to view models, not edit them. You can view a number of demo models, as well as any model that you have uploaded to the cloud (via SketchUp running on a PC).

Note that cloud uploads require a registered version of VR Sketch.

Coming soon: you will be able to use the Quest to view and edit models directly from your local PC running SketchUp.

Note also that the beta "Oculus Link" offers a different way to use the Quest. For this way, see the VR Sketch for PC page.


Our software is not officially sanctioned by Oculus. This makes installing it a rather lenghty process; there is nothing we can do about that. You will even have to register on the Oculus web site as a "developer"---even if you are not. It is just a poor choice of words in our opinion. Oculus knows about and recognizes such usages.

Be sure you have the right cable

You will need a cable to physically connect your computer to the Quest (only during installation). The long charging cable that comes with the Quest works fine if you have a USB-C connector on your computer. If you don't, you'll need either a USB-C-to-USB-2 cable, or a converter.

Note that this computer doesn't have to be the same computer as the PC which runs SketchUp and VR Sketch. It can be a Windows or Mac or Linux computer.

Install SideQuest

Install SideQuest. Follow the steps 1 to 5 (step 6 is not required).

Install VR Sketch for Quest

Download VR Sketch for Quest. It is a file with the extension ".apk".

With SideQuest running, drag and drop this apk file from your computer's folder to the SideQuest window (you may have to drop it precisely on the green dot in the top-left corner; it will say "Drop file(s) here!"). To view the result, or if there are errors, click the colorful number "1" among the top-line icons.

If everything worked correctly, then inside the Quest's home environment, you can go to the Library and pick the "Unknown sources" page. You should see "eu.baroquesoftware.VRSketch" there.

View demos models

In the Quest, run "eu.baroquesoftware.VRSketch" (in "Library", "Unknown sources"). You are sent to the VR Sketch studio with a floating dialog box in the middle. In this dialog box, pick one of the demo models to see it. You can come back later to this dialog box to choose another model (use the "cloud" icon, bottom-right in the tools).

IMPORTANT: VR Sketch on Oculus Quest is running in the same "collaborative viewing" mode as VR Sketch on PC when viewing any cloud model. This means that if there are other people that visit the same cloud model at the same time, then everybody will see each other's avatars and hear what they say. Please keep it in mind when viewing the public demo models.

View your own cloud models

If you never uploaded any cloud model, send one now. To do this you need to open your model in SketchUp, and go to the menu "VR Sketch", "Upload cloud model". This requires you to have a registered version of VR Sketch.

You need to authorize your Quest to access the models from your cloud account. To do this, in the Quest's floating dialog box, pick "My Account". A 4-digits code is presented to you. Exit the Quest, go to your cloud account page, and log in if necessary. Then click the button "Oculus Quest menu", and copy the 4-digits code there.

Then go back to the Quest. Your cloud models should be listed there too and you can pick one to view it.

Check the rendering speed in the Settings dialog; the Quest doesn't have the power of a good PC, but it's still OK if the models are not too large. The normal rendering speed of the Quest is 72 frames per second; we don't recommend looking at models at less than 40 frames per second for longer than a few minutes.

The above procedure gives your Quest read-only access to all your models, as listed below on your cloud account page. You can revoke this access at any time by clicking "Oculus Quest menu", "Remove"; or from inside the Quest itself, in the floating dialog box's "⋮" menu.

View and edit local files directly from SketchUp

Coming soon: the ability to view and edit local models opened in SketchUp.